Ambulancejob modifications

Welcome to Ambulancejob modifications

This step is important if you are going to use the die and revive function within the Backrooms, please follow it completely

In this case, we have two completely different esx_ambulancejobs, but we can continue this guide by looking in esx_ambulancejob/client/main.lua for the variable name isDead, or IsDead, depending on your ambulancejob

The only difference is the name of the variable we are returning We will add this exports just above the function OnPlayerDeath()

Add export

../client/main.lua
exports('isDead', function()
  return IsDead
end)

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