Peds in banks

Welcome to Peds in banks

In this case we offer you a very intuitive configuration of the peds in the banks, they are divided in a way that you can configure each one independently, as well as you can enable or disable them if you have robberies that put NPCs in this position, or simply remove them from the peds list.

Config.EnablePeds = true -- Enable or disable the peds system
Config.Peds = {
    {
        position = vector4(149.5513, -1042.1570, 29.3680, 341.6520),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(-1211.8585, -331.9854, 37.7809, 28.5983),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(-2961.0720, 483.1107, 15.6970, 88.1986),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(-112.2223, 6471.1128, 31.6267, 132.7517),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(313.8176, -280.5338, 54.1647, 339.1609),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(-351.3247, -51.3466, 49.0365, 339.3305),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(1174.9718, 2708.2034, 38.0879, 178.2974),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    },
    {
        position = vector4(247.0348, 225.1851, 106.2875, 158.7528),
        model = `U_M_M_BankMan`,
        scenario = 'WORLD_HUMAN_CLIPBOARD'
    }
}

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