Deformation and repair vehicles

Welcome to deformation and repair vehicles

Due to the major change in the logic of the vehicle deformations, we included a usable repairkit item within our script. Please read below to understand.

If you are unable to repair the vehicle, then please read this step completely.

Our garage system includes a native deformation system, which allows you to realistically deform the vehicle and save those breaks, in this way whenever we take out a crashed or broken car, it will always stay that way.

This system will not allow the vehicle to be repaired natively, it requires you to execute a specific command or export that will be clarified below, if you do not have basic programming skills, we recommend going to a programmer with basic knowledge to help you.

Exports

To completely repair the vehicle, you have to add the following export within your command or repair system (client-side), use the one that best suits your needs:

-- vehicle: Specific vehicle
exports['qs-advancedgarages']:RepairSpecificVehicle(plate)
-- No values, repair near vehicle
exports['qs-advancedgarages']:RepairNearestVehicle()

Comands

You as an administrator can use an exclusive command that you can use to repair the closest vehicle or the one you are sitting in at the moment.

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