Configuration
Contents of config.lua
Config = {}
Config.Debug = false
Config.Framework = 'esx' -- esx / qb
Config.Language = 'en' -- en / es
--[[
Inventory system will you use (NEED METADATA) DEFAULT COMPATIBLE WITH:
- qs-inventory
- none
]]
Config.Inventory = 'qs-inventory'
Config.InvoiceItemName = 'bill_paper' -- item name TO VIEW SPECIFICiNVOICE
Config.Keys = {
['OpenArcadeBillingMenu'] = 'F7'
}
Config.AutoPayInterval = 10 -- in minutes
Config.LimitToPayInvoice = 7 -- in days
-- [[NOT AVAILABLE AT THE MOMENT]] -- Config.ChargesOfUnpaidInvoiceByDay = 10 -- 10% of the invoice amount of charges per day of not paid invoice and if the invoice is unpayed after Limit to pay invoice days
Config.SocietyPrefix = 'society_'
Config.PercentageOfElectronicTransaction = 3 -- this percentege is the amount + the percentage of the invoice amount
Config.PlayersDistanceDetect = 10.0 -- distance to detect players in the map
Config.Societys = {
['police'] = {
canAccessGrade = { -- can view all invoices of the society, delete and mark as payed
[4] = true,
['boss'] = true,
}
}
}
Config.PresentialBillingPayment = {
['Enabled'] = true,
['Distance'] = 1.5,
['Blips'] = {
enabled = true,
sprite = 207,
display = 4,
scale = 0.8,
colour = 2,
shortRange = true,
},
['Points'] = {
{
label = 'Pay Invoice', -- if you need stack the blip in the map you can use the same label in all points
coords = vector3(241.8698, 224.2415, 106.2868),
markerId = 21,
distance = 3
},
{
label = 'Pay Invoice',
coords = vector3(246.7510, 222.9073, 106.2868),
markerId = 21,
distance = 3
},
{
label = 'Pay Invoice',
coords = vector3(-1270.0256, -3048.5208, 13.9807),
markerId = 21,
distance = 3
}
}
}
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