Clothing

Welcome to Clothing System

Quasar Inventory now brings a clothing system that was requested by multiple customers in our community, which is based on turning any clothing store into a clothing store with metadata, the metadata will share information between players and each garment will have its own data, allowing us to use different clothes as items.

We will have to make a small modification in our clothing system, although many paid clothing systems will already bring this modification by default, if not ask the creator of your clothing store system and he will help you without hesitation.

To use this feature, we must first understand how it works. Our asset has a loop that will constantly check your clothes, that way you will always have your clothes as items within our NUI. But when you open your clothing store, you will have to stop said loop using a unique export from our system, and rerun this loop once your clothing menu is closed, then we attach the event to open your clothing store and to close it:

exports['qs-inventory']:setInClothing(true)

Note that this export will only work on the client side.

If you feel more comfortable using the already modified version, we attach here the official qb-clothing in its latest previously modified version:

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