In the config.lua configuration file, you will find the settings for player blips based on their jobs.
In this setting, you can enable or disable blips for players depending on their job. You can also adjust the color, sprite and scale of the blips for each job. You can set different blips and change the sprite for each one.
Config.JobsBlips = { -- Blips for players depending on their job ['police'] = { --JOB show =true, -- Enable or disable color =38, -- Color sprite = { ['walking'] =1, -- Sprite ['automobile'] =225, -- sprite ['bike'] =559, -- sprite ['boat'] =404, -- sprite ['heli'] =422, -- sprite ['plane'] =307, -- sprite }, showJobs = {'ambulance' -- need Exist Blip config in this section }, scale =1.0, -- Scale showConeOfView =true, }, ['ambulance'] = { --JOB show =true, -- Enable or disable color =66, -- Color sprite = { ['walking'] =1, -- Sprite ['automobile'] =225, -- sprite ['bike'] =559, -- sprite ['boat'] =404, -- sprite ['heli'] =422, -- sprite ['plane'] =307, -- sprite }, showJobs = {'police' -- need Exist Blip config in this section }, scale =1.0, -- Scale showConeOfView =false, }, ['mechanic'] = { --JOB show =true, -- Enable or disable color =43, -- Color sprite = { ['walking'] =1, -- Sprite ['automobile'] =225, -- sprite ['bike'] =559, -- sprite ['boat'] =404, -- sprite ['heli'] =422, -- sprite ['plane'] =307, -- sprite }, showJobs = {-- 'police' -- cant view other job blips }, scale =1.0, -- Scale showConeOfView =false, },}